VGDC 2025-2026 Club Game
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ConfigData Class Reference

small data that can easily be stored as an int, string, or float More...

Public Member Functions

 ConfigData ()
 Constructor that will be called when creating a new game.
void Save ()
void Load ()

Data Fields

Dictionary< string, int > intDict
Dictionary< string, string > stringDict
Dictionary< string, float > floatDict

Detailed Description

small data that can easily be stored as an int, string, or float

Constructor & Destructor Documentation

◆ ConfigData()

ConfigData.ConfigData ( )
inline

Constructor that will be called when creating a new game.

Member Function Documentation

◆ Load()

void ConfigData.Load ( )
inline

◆ Save()

void ConfigData.Save ( )
inline

Field Documentation

◆ floatDict

Dictionary<string, float> ConfigData.floatDict

◆ intDict

Dictionary<string, int> ConfigData.intDict

◆ stringDict

Dictionary<string, string> ConfigData.stringDict

The documentation for this class was generated from the following file: