VGDC 2025-2026 Club Game
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PlayerAnimator Class Reference

Pure presentation layer for the player: – Listens to events from PlayerMovementController to trigger animations, particle effects, and audio. More...

Inheritance diagram for PlayerAnimator:
Collaboration diagram for PlayerAnimator:

Detailed Description

Pure presentation layer for the player: – Listens to events from PlayerMovementController to trigger animations, particle effects, and audio.

– Tilts / flips the sprite and scales particles based on movement speed.

No gameplay decisions are made here; everything is cosmetic.


The documentation for this class was generated from the following file: