Drifts inside a sphere of radius at a constant speed. More...


Data Fields | |
| float | radius = 1f |
| float | speed = 0.2f |
| bool | useLocalSpace = true |
Drifts inside a sphere of radius at a constant speed.
The point picks a random destination within the radius, moves toward it
| float DancingMidpoint.radius = 1f |
| float DancingMidpoint.speed = 0.2f |
| bool DancingMidpoint.useLocalSpace = true |