Drifts inside a sphere of radius at a constant speed. More...
Data Fields | |
float | radius = 1f |
float | speed = 0.2f |
bool | useLocalSpace = true |
Drifts inside a sphere of radius at a constant speed.
The point picks a random destination within the radius, moves toward it
float DancingMidpoint.radius = 1f |
float DancingMidpoint.speed = 0.2f |
bool DancingMidpoint.useLocalSpace = true |