Class that holds the settings of the game. More...
Public Member Functions | |
void | SaveData () |
Save Data to file. | |
void | LoadData () |
Load data from file. | |
void | SetFrameRate (int frameRate) |
Sets the target frame rate that the game will run at. | |
void | HideCursor (bool toggle) |
void | LockCursor (bool toggle) |
void | ConfineCursor (bool toggle) |
Static Public Attributes | |
static GameSettings | Instance |
Class that holds the settings of the game.
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Save Data to file.
Implements IDataPersistance.
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Sets the target frame rate that the game will run at.
frameRate | Target frame rate |
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