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bool | UpdateDialogue (TypewriterText dialogueText) |
| Updates the dialogue based on where in the scene we are.
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void | ReadFile () |
| Takes information from text files and transfers into something the system can read.
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◆ Character
Enumerator |
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None | |
Player | |
NPC | |
◆ ReadFile()
Takes information from text files and transfers into something the system can read.
◆ UpdateDialogue()
Updates the dialogue based on where in the scene we are.
- Parameters
-
dialogueText | The text field to be updated. |
- Returns
◆ dialogue
◆ remakeScript
◆ sceneBackground
Sprite Scene.sceneBackground |
◆ script
◆ textBackground
Sprite Scene.textBackground |
The documentation for this class was generated from the following file: