Data Fields | |
UnityEvent | OnInteractionEnter |
UnityEvent | OnInteractionStay |
UnityEvent | OnFocusEnter |
UnityEvent | OnFocusStay |
UnityEvent | OnFocusExit |
UnityEvent | OnInteractionExecuted |
UnityEvent | OnInteractionExit |
UnityEvent Interactable.InteractableEvents.OnFocusEnter |
Executes Once
Will execute if the object is the closest to the player
UnityEvent Interactable.InteractableEvents.OnFocusExit |
Executes Once
Will execute when the object no longer is the closest to the player
UnityEvent Interactable.InteractableEvents.OnFocusStay |
Executes every frame if on range
Will run if the object is the closest to the player on the frame
UnityEvent Interactable.InteractableEvents.OnInteractionEnter |
Executes Once
Will trigger only once when the player enters the range of the interactable
UnityEvent Interactable.InteractableEvents.OnInteractionExecuted |
Executes Per Input
Once the player hits the interaction key, this will execute
UnityEvent Interactable.InteractableEvents.OnInteractionExit |
Executes Once
Will execute when the player interaction radious no longer reaches the object
UnityEvent Interactable.InteractableEvents.OnInteractionStay |
Executes every frame if on range
Will run if the player interaction radius is in range