Handler class that will take care of storing the data to a file in the streaming assets folder. More...
Public Member Functions | |
FileDataHandler (string dataFolderName, string dataFileName, string configFileName) | |
GameData | LoadGameData () |
Will load the player's game data from file. | |
ConfigData | LoadConfigData () |
Will load the player's config data from file. | |
void | SaveGameData (GameData data) |
Saves the game data class to a file. | |
void | SaveConfigData (ConfigData data) |
Saves the config data class to a file. |
Handler class that will take care of storing the data to a file in the streaming assets folder.
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inline |
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inline |
Will load the player's config data from file.
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inline |
Will load the player's game data from file.
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inline |
Saves the config data class to a file.
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inline |
Saves the game data class to a file.