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Vector3 | StartPosition [get] |
| Read‑only property for the first control point (P0).
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Vector3 | EndPosition [get] |
| Read‑only property for the last control point (P3).
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◆ BezierCurve() [1/2]
BezierCurve.BezierCurve |
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inline |
◆ BezierCurve() [2/2]
BezierCurve.BezierCurve |
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Vector3[] | Points | ) |
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inline |
◆ GetSegment()
Vector3 BezierCurve.GetSegment |
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float | Time | ) |
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inline |
◆ GetSegments()
Vector3[] BezierCurve.GetSegments |
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int | Subdivisions | ) |
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inline |
Samples Subdivisions evenly spaced points along the curve and returns them as an array.
Used by the editor when drawing a poly‑line approximation or writing back into the LineRenderer.
◆ Points
Vector3 [] BezierCurve.Points |
◆ EndPosition
Vector3 BezierCurve.EndPosition |
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get |
Read‑only property for the last control point (P3).
◆ StartPosition
Vector3 BezierCurve.StartPosition |
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get |
Read‑only property for the first control point (P0).
The documentation for this class was generated from the following file: