Class that handles the level data of the game, and starting level changes. More...


Public Member Functions | |
| bool | LoadLevelViaLevelNameIfUnlocked (Level levelName) |
| Function that loads a level via LevelName only if unlocked. | |
| bool | LoadLevelViaLevelName (Level levelName) |
| Function that loads a level via LevelName. | |
| bool | IsLevelUnlocked (Level levelName) |
| Function that checks if a certain level is unlocked. | |
| void | SaveCheckpoint () |
| void | LoadLastCheckpoint () |
Properties | |
| static LevelManager | Instance [get] |
Class that handles the level data of the game, and starting level changes.
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Function that checks if a certain level is unlocked.
| levelName | The name of the level, set in the inspector please |

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Function that loads a level via LevelName.
| levelName | The name of the level, set in the inspector please |

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inline |
Function that loads a level via LevelName only if unlocked.
| levelName | The name of the level |


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staticget |