VGDC 2025-2026 Club Game
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- t -
TakeDamage() :
BreakableBoxes
,
IDamageable
targetLayers :
TriggerBox
targetTags :
TriggerBox
testBool :
GameData
textBackground :
Scene
textLabel :
MonologueManager
time_text :
ResultsMenuSuccess
ToggleFPSCounter() :
GameplayMenuManager
tooHeavyColor :
GravityGunSettings
TurretType :
TurretController
type :
LayerCollisionDetection.LayerEventPair
typingSpeed :
MonologueManager
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