VGDC 2025-2026 Club Game
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Here is a list of all variables with links to the structures/unions they belong to:
- _ -
_outline :
PhysicsObject
- a -
Acceleration :
ScriptableStats
AirDeceleration :
ScriptableStats
- c -
collider :
PhysicsObject
CoyoteTime :
ScriptableStats
- e -
eventPlayTrigger :
AudioEmitterSettings
eventReference :
AudioEmitterSettings
eventStopTrigger :
AudioEmitterSettings
- f -
FallAcceleration :
ScriptableStats
- g -
GroundDeceleration :
ScriptableStats
GrounderDistance :
ScriptableStats
GroundingForce :
ScriptableStats
- h -
HorizontalDeadZoneThreshold :
ScriptableStats
- i -
Instance :
InputManager
,
PersistentObjectsManager
,
SoundManager
- j -
JumpBuffer :
ScriptableStats
JumpDown :
FrameInput
JumpEndEarlyGravityModifier :
ScriptableStats
JumpHeld :
FrameInput
JumpPower :
ScriptableStats
- m -
MaxFallSpeed :
ScriptableStats
MaxSpeed :
ScriptableStats
Move :
FrameInput
- o -
OnFocusEnter :
Interactable
OnFocusExit :
Interactable
OnFocusStay :
Interactable
OnInteractionEnter :
Interactable
OnInteractionExecuted :
Interactable
OnInteractionExit :
Interactable
OnInteractionStay :
Interactable
- p -
physicsObjectType :
PhysicsObject
playConditions :
AudioEmitterSettings
playCooldown :
AudioEmitterSettings
PlayerLayer :
ScriptableStats
- r -
rb :
PhysicsObject
- s -
settings :
SimpleAudioEmitter
SnapInput :
ScriptableStats
- v -
VerticalDeadZoneThreshold :
ScriptableStats
Generated by
1.14.0