VGDC 2025-2026 Club Game
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- p -
PauseAllSounds() :
SoundManager
PauseGame() :
PauseResumeManager
PauseMenuResumeButton() :
PauseResumeManager
PauseSoundGroup() :
SoundManager
physicsObjectType :
PhysicsObject
PlayConditions :
AudioEmitterSettings
playConditions :
AudioEmitterSettings
playCooldown :
AudioEmitterSettings
PlayerLayer :
ScriptableStats
PlaySound() :
MultiAudioEmitter
,
SimpleAudioEmitter
Points :
BezierCurve
points :
BezierFromTransforms
,
EquidistantPointsUpdater
,
LineRendererFromTransforms
pullForce :
GravityGunSettings
pullPushCooldown :
GravityGunSettings
pushForce :
GravityGunSettings
pushRange :
GravityGunSettings
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