VGDC 2025-2026 Club Game
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- s -
SaveConfigData() :
FileDataHandler
SaveData() :
GameSettings
,
IDataPersistance
,
SerializedDataManager
SaveGameData() :
FileDataHandler
sceneBackground :
Scene
script :
Scene
SetDefaultOutlineColor() :
Outline2D
SetFrameRate() :
GameSettings
SetFullscreen() :
GraphicsMenuManager
SetOutline() :
Outline2D
settings :
SimpleAudioEmitter
SetVolume() :
SoundManager
sfxVolumeValue :
ConfigData
smoothingLength :
LineRendererSmoother
smoothingSections :
LineRendererSmoother
SnapInput :
ScriptableStats
speaker :
Dialogue.Block
speed :
DancingMidpoint
start :
EquidistantPointsUpdater
StartGlitch() :
GlitchManager
StartMonolog() :
MonologueManager
StartPosition :
BezierCurve
StartSavingEvent :
SerializedDataManager
StopAllSounds() :
SoundManager
StopGlitch() :
GlitchManager
StopSound() :
SimpleAudioEmitter
StopSoundGroup() :
SoundManager
StopStyle :
AudioEmitterSettings
StringInList() :
StringInList
StringToInteger() :
AudioEmitterTools
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